The official board calls maps compounds and documents a broad roster. This index is a checked reference, not a guarantee that every named compound is in the current public rotation or unchanged from older layouts.
Compounds are both objectives and terrain puzzles. Buildings, ladders, cover, mineable approaches, resupply points, and vertical sightlines can change which route is safe.
What the current documentation establishes
Developer documentation and the live Roblox listing were checked on 2026-09-01. The points below distinguish documented behavior from a suggested player response. Read exact figures as a dated reference, not a promise that future servers will retain the same balance.
- Documented A–C compounds. The checked board includes Assembly, Barracks, Basin, Bastion, Church, Cobble, Columbarium, and Communications.
- Documented D–M compounds. It also includes Depot, Estate, Greenhouse, Hideout, Manor, Manufacturing, Medical, and Mortuary.
- Documented O–W compounds. The reference includes Office, Outpost, Processing, Renewal, Sabbath, Shanty, Stockpile, Transmission, and Warehouse.
- Rotation caution. A documentation roster can include maps that are limited, reworked, collapsed, mode-specific, or absent from the current vote. Follow the live Campaign choices.
- Collapsed variants. The board describes collapsed or alternate versions for parts of the compound roster. Treat the loaded geometry, not only the base name, as the route authority.
- First read. On spawn, locate the objective marker, friendly approach, likely enemy approach, safest interior connection, and the first protected fallback.
- Specialist read. Look for mineable surfaces, buildable choke points, treatment cover, reconnaissance sightlines, shield-width routes, and trap-worthy forced movement.
- Rework evidence. A rework note establishes that a prior layout changed; it does not promise that a community recording now matches the latest public server.
A practical way to use this information
Use this sequence when grave/digger compound index matters in a live round. It starts with information the interface can confirm and leaves version-sensitive experiments until they are safe.
- Confirm documented a–c compounds. The checked board includes Assembly, Barracks, Basin, Bastion, Church, Cobble, Columbarium, and Communications. Locate the corresponding live prompt, objective state, class description, item panel, or environment clue before committing the grave/digger compound index plan. Player action: State what the current server confirms about documented a–c compounds.
- Connect documented d–m compounds to documented o–w compounds. It also includes Depot, Estate, Greenhouse, Hideout, Manor, Manufacturing, Medical, and Mortuary. Then account for this related rule: The reference includes Office, Outpost, Processing, Renewal, Sabbath, Shanty, Stockpile, Transmission, and Warehouse. The useful plan must satisfy both conditions rather than optimizing one while ignoring the other. Player action: Change one choice if the two documented conditions conflict in the current round.
- Test rotation caution safely. A documentation roster can include maps that are limited, reworked, collapsed, mode-specific, or absent from the current vote. Follow the live Campaign choices. Reproduce that behavior with one controlled input, position, purchase, or objective action while keeping the other variables stable. Player action: Use the result to confirm or revise the working rule for rotation caution.
- Build around collapsed variants. The board describes collapsed or alternate versions for parts of the compound roster. Treat the loaded geometry, not only the base name, as the route authority. Tell nearby teammates which route, resource, target, or timing this changes so their actions support the same decision. Player action: Do not assume the squad knows how collapsed variants changes the plan.
- Review specialist read and rework evidence. Look for mineable surfaces, buildable choke points, treatment cover, reconnaissance sightlines, shield-width routes, and trap-worthy forced movement. Compare the round result with the final caution: A rework note establishes that a prior layout changed; it does not promise that a community recording now matches the latest public server. Preserve observations confirmed by the live server and discard the parts it contradicted. Player action: Attach changing values to the checked date instead of presenting them as permanent.
Decisions that change the plan
There is no single correct choice for every lobby. Use these decision points to adapt the documented grave/digger compound index rules to the round in front of you.
- Documented A–C compounds or Documented D–M compounds. The checked board includes Assembly, Barracks, Basin, Bastion, Church, Cobble, Columbarium, and Communications. Compare that with documented d–m compounds: It also includes Depot, Estate, Greenhouse, Hideout, Manor, Manufacturing, Medical, and Mortuary. Prioritize the condition tied most directly to the active objective and preserve a fallback for the other.
- Documented O–W compounds changes the setup. The reference includes Office, Outpost, Processing, Renewal, Sabbath, Shanty, Stockpile, Transmission, and Warehouse. If that condition is absent, unavailable, or already covered by a teammate, redirect the grave/digger compound index plan toward rotation caution instead.
- Collapsed variants changes the timing. The board describes collapsed or alternate versions for parts of the compound roster. Treat the loaded geometry, not only the base name, as the route authority. Delay the action when the squad cannot exploit the resulting opening, resource, information, or position.
- First read sets the limit. On spawn, locate the objective marker, friendly approach, likely enemy approach, safest interior connection, and the first protected fallback. Keep rework evidence in view as well: A rework note establishes that a prior layout changed; it does not promise that a community recording now matches the latest public server. This boundary is more reliable than a context-free best choice.
Common mistakes and safer corrections
Most avoidable failures come from applying a real rule in the wrong context or treating a dated number as timeless. These corrections keep the page useful without hiding uncertainty.
- Ignoring documented d–m compounds. It also includes Depot, Estate, Greenhouse, Hideout, Manor, Manufacturing, Medical, and Mortuary. Correct the mistake by checking that condition before attempting documented a–c compounds or committing a limited resource.
- Overgeneralizing rotation caution. A documentation roster can include maps that are limited, reworked, collapsed, mode-specific, or absent from the current vote. Follow the live Campaign choices. Correct this by naming the mode, map, class, item, target, and server state in which the behavior was actually observed.
- Forgetting first read. On spawn, locate the objective marker, friendly approach, likely enemy approach, safest interior connection, and the first protected fallback. Correct this by assigning a teammate, route, fallback, or verification check to cover the limitation before contact.
- Freezing rework evidence in time. A rework note establishes that a prior layout changed; it does not promise that a community recording now matches the latest public server. Correct this by comparing the checked developer card with the current interface and labelling any unconfirmed edge case as an observation.
How to verify the current server
Developer documentation and the live Roblox listing were checked on 2026-09-01. To verify Grave/Digger Compound Index, join through the official Roblox page and first locate evidence for documented a–c compounds, rotation caution, and rework evidence. Compare the visible objective, menu, item description, prompt, or map geometry with the relevant developer Trello card. When they differ, preserve what the current server displays and keep the older value as dated history. If neither source confirms the edge case, change one variable in a controlled match test and label the result as an observation rather than a permanent rule.
Current-documentation note: Checked 2026-09-01. Exact balance, timers, availability, map rotation, inputs, and unlock thresholds can change. Confirm the current server UI before spending Medals or relying on a numeric breakpoint.
Continue from here
Use the related pages to turn this focused answer into a complete round plan. Each link stays inside the same source-language guide and addresses a different decision layer.
- Assembly. Read a mixed objective, tower, warehouse, and exterior-access example.
- Barracks. Plan around village buildings and lantern-led interior movement.
- Outpost. Handle an exposed central tower and surrounding cover.
- Manufacturing. Prepare for two-level factories and bridge crossfire.